Molins Horror Games

Molins Horror Games is a boardgames event included in the Molins Film Festival, whose aim is offering a space of family leisure within the wide scope of activities offered by the Festival.

Molins Horror Games 2019 will take place on Sunday November 10th 2019.

It is held at the Sala Gòtica in Molins de Rei, a historical place that can be found in the town centre.

In accordance with the Festival, Molins Horror Games is devoted to desktop and table games with a connection with horror an mystery.

“Lately, board games are more and more present in our society, not only as a free time activity but as a learning and developing model for children and grown ups. At Júpiter Juegos Barcelona, we bet for a close up connection in order to bring everyone into this wonderful world of board games. That is why we want to be part of Molins Horror Games. You can’t miss it!” Daniel Romero, Júpiter Juegos

Júpiter Juegos Barcelona official sponsor of Molins Horror Games 2019

The gaming shop Júpiter Juegos Barcelona, placed in the so called “nerdy triangle” of the Arc de Triomf area, has supported our project becoming the official sponsor of Molins Horror Games.

It is managed by Joan Grau i Daniel Romero, who are going to be with us on this edition with the intention of contributing their experience and knowledge

Don’t be afraid to play, never stop playing

There are two essential periods in the the history of desktop games: (before and during) 20th century games and present day games. Before Monopoly, games used have two players against each other, they involved strategy, they were abstract, so a chess game showed two medieval forces face to face with vanguard troops, and a back force of cavalry and artillery willing to protect the king. Today, the offer is bigger than ever, and games tell stories, just like literature or cinema do, and there is narrative and playing mechanics. It is true that there has always been a narrative behind a game, but players have never been the protagonists as they are today.

Getting into further detail, this division includes three main periods, before 1840 with the use of chrome-litography; until the 1960’s when Sid Sackson started publishing present time games; and today. Throughout the hundred year span of the second period, the biggest change takes place when games do no longer belong to the exclusive high society of rich and noble men and start being part of everyday life of ordinary people; thanks to the development of the 20th century welfare society and the raise of new technologies that allow everyone to have a card deck or a basic desktop game.

It is clear that we are living the best moment of history regarding desktop games because today, games topics and mechanics are infinitely more sophisticate than they used to be with classical games. Infinitely? That’s beyond any doubt. And this is not because the gaming tradition is not relevant; rather, big classic ideas (those that make games like chess, checkers, go, backgammon, bridge, parcheesi, dominoes, Scrabble… and fifteen more) have increased dramatically and today there are more than fifty types of games: majority games, cooperative games, worker placement, push your luck, top trumps, guessing, area control, card drafting, set collection, war-games, role games, modular desktop, victory conditions, variable power, parallel games, real time games, secret goal, party games, tile placement, programming, card driven… just to mention some of the varied mechanisms that have appeared since the 1960’s.

Today games include narrative: every single part of real life or fiction can become a game, from politics to war, from humour to chatting, from economy to ancient civilisations, from railways to pirates, from sci-fi to zombies.

Molins Horror Games takes its sense in the blend of new mechanisms and new topics, a real festival within the great Molins de Rei Horror Film Festival. If you attend, you’ll see yourselves fighting the primaeval (in Arkham Horror, by Richard Launius and Kevin Wilson or La crida de Cthulhu [The Call of Cthulhu], by Sandy Petersen) or against stacks of zombies (in Zombicide, by Raphaël Guiton, Jean-Baptiste Lullien and Nicolas Raoult). Dealing with zombies, you can never miss addictive Steve Jackson’s Zombie Dice, or Zombies!!!, by Todd and Kerry Breitenstein. Further options: fight on your own, under extreme conditions, against the different shapes of evil in Claustrophobia, by Croc, in Doom, by Christian Petersen and Kevin Wilson, or in Luna llena [Full Moon], by Servando Carballar; become a werewolf in the funny Els homes-llop de Vallnegra [Werewolves from Vallnegra], by Philippe des Pallières and Hervé Marly; become a lovely vampire in one of the best role games, Vampiro: la Mascarada [Vampire: The Masquerade], by Mark Rein-Hagen; go meet Dracula and make your own decisions in La furia de Drácula [Dracula’s Fury], by Stephen Hand and Kevin Wilson; try to escape from a monster packed dungeon in Dungeon Twister, by Christophe Boelinger or in Gloomhaven, by Isaac Childres… Fortunately, chances never end.

Long live horror, long live Molins Horror Games!

Oriol Comas i Coma
Director of Dau Barcelona festival del joc
July 2019


Instagram @molinshorrorgames

Twitter @terrormolinsMHG

Molins Horror Games 2019: November 10th, 2019. Boardgames event included in the Molins Film Festival – terrorMolins, that will take place at Sala La Gòtica Palau Requesens of Molins de Rei (Plaça Palau de Requesens, s/n, 08750 Barcelona)